Chapter 02 · Scouting Report
What adventurers told me
I've been gathering feedback from people who play D&D and people who
have wanted to but never quite finished the character creation process,
about where character creation loses them.
- 10 survey responses: 4 new players and 6 experienced players and DMs
- 2 of 4 new players stopped or put off their character. No experienced player did.
- 3.3 vs 4.8 average confidence out of 5, new players vs experienced
- 7 of 10 don't care which edition they play, or don't know what an edition is
"New players" have played once or twice. With 10 responses, read these as signals, not statistics.
Finding 01 · Two different bosses
New players fight the mechanics. Veterans fight the story.
Nobody new found choosing a class or species hard. They got stuck on the
list-heavy steps that come after: three of four needed help with skills, and
three of four named reading the rules as a problem. Experienced players
breeze through the mechanics; what's left for them is the creative part,
with four of six naming backstory, name or appearance as a sticking point.
Finding 02 · Party members wanted
New players learn from people and examples
All four new players found a friend helpful, and all four found a
pre-made example character helpful. Experienced players lean on what
they already know (all six) and on D&D Beyond, which four of them
use. Across everyone, half named a person (a friend, the DM or their
group) as their most useful source of help.
"Having someone actually there tailoring advice to your situation is
the best way to learn hands-on."
"Creating with a group… helped having experienced people there who
knew the lore."
Finding 03 · Lost in the woods
Only new players stalled
One new player never finished their character and another came back to
it later. Their complaints were the maths and the time. Even BG3, the
friendliest creator in the survey, took one new player four hours. When I
followed up, they said that time went into both building the character
and customising its looks. The looks are outside Origin's scope; the
building part is exactly what it should explain.
"There's so much math…"
"It's difficult for novice people to understand the intricacies of
classes/species unless they've read thoroughly."
Finding 04 · Nobody asked for an edition
Beginners want to know what a choice does
Every new player either didn't care which edition they played or didn't
know what an edition was. What they asked for was explanation: "actual
instructions", and what a choice means once the game starts. One
experienced player's wish was the opposite of more options: fewer
homebrew variants cluttering the app.
"Specific explanations on how choices could affect gameplay, such as
what spells are useful in which scenarios."
Finding 05 · The last boss is the backstory
Even veterans want help with the story and the paperwork
Backstory was the most common recent difficulty overall (4 of 10), and
three of those four were experienced players. Wishes included suggestions
built from a character concept, help with lore, and help filling in a
physical character sheet for in-person games.
"A platform to save all my details and AI to suggest things like
background based on the character concept. Especially if I didn't have
experienced players around."
"Something that helps fill out my physical character sheet. That always
takes me the longest for in person one shots."
Loot · What this means for Origin
- Spend the help where it hurts. Keep class and species quick; put guidance and recommended picks into skills, spells and equipment.
- Be the friend at the table. Short, in-context answers to "what does this do?" instead of rule text.
- Start from an example. Offer ready-made characters people can tweak instead of a blank sheet.
- Show the payoff. Explain how each choice plays out in a game, and do the maths for them.
- Help with the story too. Backstory prompts and suggestions that build on the character concept.
- Finish on paper. Export to a printable character sheet, which is already on the quest map.
- Keep the rules official. Default to current rules, skip homebrew clutter and don't make anyone pick an edition first.